The 3D projects presented here represent several years of work. Each piece was created at a different point, starting in 1995 through to the present. Each piece will show how my skills in working with 3D has evolved no one piece showcases everything that I have learned.
It will be obvious from the examples presented here that I am no real expert but they will show how I have continued to hone my skills in 3D modeling and continue to improve. Most of the examples were created in 3D Studio Max, that is the program that I am most familiar with, but there are also examples from Maya, Blender, and Mudbox.