10. Malaka |
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Skills | ||
Leader Skill: Increases the Accuracy of ally monsters with Water attribute by 50%. |
Skill 1: Firecracker: Attacks the enemy with a bomb. The damage
increases by 15% for each harmful effect on the enemy.
|
Skill 2: Time Bomb: Installs a bomb that goes off after 2 turns on all enemies
and increases the attack gauge by 50%. (Reusable in 5 turns)
|
Skill 3: Ice Bomb (Awakened): Detonates a frost compressed bomb, dealing damage to
all enemies and decreasing their Attack Power and Defense for 2 turns with a 75% chance on each attack. (Reusable in 5 turns)
|
9. Theomars |
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Skills | ||
Leader Skill: Increases the Critical Rate of ally monsters by 24%. |
Skill 1: Mega Smash: Attacks with magical powers and inflicts continuous
damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
|
Skill 2: Triple Crush: Attacks the enemy 3 times with magic and weakens the
Defense for 2 turns with a 50% chance for each attack. (Reusable in 3 turns)
|
Skill 3: Elemental King (Passive): Always gains attribute advantage when attacking an enemy.
When you receive fatal attacks, you will be immune to death for 1 turn. [Automatic effect] (Reusable in 10 turns) |
8. Anavel |
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Skills | ||
Leader Skill: Increases the Critical Rate of ally monsters with Water attribute by 38%. |
Skill 1: Help Me, Teddy: Summons a teddy bear to attack the enemy. This attack has a 20%
chance to forcibly put the enemy to sleep for 1 turn. Acquires another turn if the enemy falls asleep.
|
Skill 2: Girl's Prayer: Removes the harmful effects on all allies and recovers their HP. Recovery
amount is proportionate to your Attack Power. (Reusable in 4 turns)
|
Skill 3: Water Guardian Angel: Attacks all enemies 3 times, dealing damage proportionate to your
MAX HP. Each attack has a 30% chance to decrease their Defense for 3 turns. (Reusable in 5 turns)
|
7. Lumirecia |
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Skills | ||
Leader Skill: Increases the Resistance of ally monsters with Water attribute by 50%. |
Skill 1: Icy Cut: Cuts the enemy with a sharp blade and inflicts Continuous Damage for 3
turns with a 30% chance.
|
Skill 2: Strong Gust: Inflicts damage on an enemy with a strong shock and puts the target's
skill on cool down. (Reusable in 4 turns)
|
Skill 3: Healing Breeze (Strengthened): Recovers the target's HP completely. (Reusable in 6 turns)
|
6. Sigmarus |
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Skills | ||
Leader Skill: Increases the HP of ally monsters in the Dungeons by 44%. |
Skill 1: Arcane Blast: Attacks the enemy with a mysterious energy and stuns them
for 1 turn with a 18% chance.
|
Skill 2: Frozen Orb: Attacks with an extreme chill and freezes the enemy for 1 turn
if you get a Critical Hit. (Reusable in 3 turns)
|
Skill 3: Ice Volcano: Attacks all enemies with an exploding ice volcano, inflicting damage
based on their HP and decreasing their Attack Power for 2 turns. (Reusable in 5 turns)
|
5. Praha |
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Skills | ||
Leader Skill: Increases the Resistance of ally monsters by 41%. |
Skill 1: Passing Time: Attacks 3 times and recovers 15% of the Attack Bar
each time the attack lands as a Critical Hit.
|
Skill 2: Predicted Future: Attacks all enemies with an 80% chance to remove
beneficial effects, inflicting Continuous Damage equal to the number of removed beneficial effects for 2 turns. (Reusable in 4 turns)
|
Skill 3: Daydream: Recovers the HP of all allies by 50% by putting
yourself to sleep for 1 turn. (Reusable in 6 turns)
|
4. Tyron |
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Skills | ||
Leader Skill: Increases the Attack Speed of ally monsters by 19%. |
Skill 1: Spirit Throw: Throws a small spirit at the enemy and increases
your Critical Rate by 30% at next turn if you get a Critical Hit.
|
Skill 2: Spirit Throw: Throws a small spirit at the enemy
and increases your Critical Rate by 30% at next turn if you get a Critical Hit.
|
Skill 3: Hailstorm: Attacks all enemies with a hailstorm and
freezes them for 1 turn. (Reusable in 6 turns)
|
3. Ariel |
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Skills | ||
Leader Skill: Increases the HP of ally monsters with Water attribute by 50%. |
Skill 1: Heavenly Sword: Attacks with an heavenly sword, removing a beneficial
effect on the enemy with a 75% chance. The damage increases according to your Defense
|
Skill 2: Archangel's Blessing: Recovers an ally's HP by 50%.
(Reusable in 5 turns)
|
Skill 3: Holy Water: Recovers the HP of all allies by 30% each and
additionally recovers 15% every turn for the next 3 turns. (Reusable in 6 turns)
|
2. Chow |
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Skills | ||
Leader Skill: Increases the Defense of ally monsters with Water attribute by 50%. |
Skill 1: Dragon's Might: Inflicts continuous damage for 2 turns if you
land a Critical Hit.
|
Skill 2: Torrent: The damage of this attack increases as your HP
drops. If your HP is below 30%, the enemy's Defense is ignored. (Reusable in 4 turns)
|
Skill 3: Flow (Passive): Gains Immunity against Unrecoverable effects.
Additionally, you recover 15% of your HP when your turn ends. [Automatic Effect] |
1. Camilla |
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Skills | ||
Leader Skill: Increases the Critical Rate of ally monsters in the Arena by 33%. |
Skill 1: Sword of Promise: Attacks with a sword.
[Seal of Water] is automatically activated if the enemy dies.
|
Skill 2: Seal of Water: Attacks an enemy, dealing damage proportionate to the enemy's
MAX HP, and decreases its Attack Speed for 2 turns. (Reusable in 4 turns)
|
Skill 3: First Aid (Passive): Reduces the incoming Critical Damage by half, and removes
the weakness effects on the character. Additionally, it recovers 10% HP each turn. [Automatic Effect] |